I’ve spent today at MineCon2015 – the world’s biggest computer gaming convention. 10,000 attendees plus hundreds of staff from Mojang and Microsoft, exhibitors and famous YouTubers (Yes, Stampy is here) [ … ]
I spent a few minutes getting the XBox 360 Controller to work on MacOS 10.6. This is a quick summary.
I’ve been working with the Unreal Development Kit for a few weeks now and I’m absolutely blown away with the possible uses of it for learning in schools. Not only can it be used to create any kind of computer game but it can also be used to animate, generate cinematic sequences, demonstrate artificial intelligence, show 3D modelling, and even create physics experiments. I would say, without doubt, it is the most powerful Games Design Software available.
What’s the trick to getting S4 pupils excited? Get them to make a game! Digital Games involve all the programming constructs (and more) required for Standard Grade and Intermediate 2 Computing. My classes seem to think it’s fun but I know it’s work and that they are using programming constructs to solve problems in a way which I can later assess.